XDSK (XNA 3.1 Resources)

The purpose of the XDSK (XNA Developer’s Survival Kit) is to provide XNA Xbox indie game developers a list of resources to assist them with creating better games, custom engines and most of all to help them raise the bar for titles existing in the XBLIG Library. This list is aimed at developers who are already familiar with Object Oriented programming and game development. It is not a list for beginners, but it may help them get started if they have a little programming experience.

All of the resources listed below were discovered on my quest to develop the Nelxon XNA Game Engine which will be built on top of a stack of modified open-source libraries and designed for rapid game development. The XDSK will provide you with valuable libraries, engines, techniques, articles to broaden your understanding of the XNA 3.1 Framework and more.

This version of the XDSK will no longer be updated. For updated XNA 4.0 libraries and tutorials, Visit the XDSK2.

Rendering and Graphics

Animation XNA 3.1

3D Physics XNA 3.1

2d Physics

Audio

Artificial Intelligence (AI)

Particles

Graphical User Interfaces (GUI) / Level Editor Tools

GameState Management

Multi-threading

2D Level Editors

  • Gleed2D – Generic 2D Level Editor (highly recommended)
  • tIDE -Tilemap Integrated Development Environment
  • IceCream – Engine and Editor

XNA Game Engines

Useful Extras

Recommended Articles / Blogs

Good Luck with your Games!

 
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